Retail Console Commands: Difference between revisions
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Retail console commands (some interesting stuff but a lot of the params aren't documented) | Retail console commands (some interesting stuff but a lot of the params aren't documented) | ||
PLAY - QuitCommandMode, Same as CTRL+C | PLAY - QuitCommandMode, Same as CTRL+C | ||
QUIT - QuitGame, Quit the game | QUIT - QuitGame, Quit the game | ||
CHEATCODEUSED - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255) | CHEATCODEUSED - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255) | ||
RELOADTEXTURES - ReloadTextures, reload textures [submap bitfield] | RELOADTEXTURES - ReloadTextures, reload textures [submap bitfield] | ||
MEMORYINFO - MemoryInfo, Memory information (in file error.log) | MEMORYINFO - MemoryInfo, Memory information (in file error.log) | ||
VERSION - Version, Version of the game | VERSION - Version, Version of the game | ||
DISPLAYINFO - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...) | DISPLAYINFO - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...) | ||
DISPLAYCAMERAINFO - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...) | DISPLAYCAMERAINFO - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...) | ||
GETCOORD - GetCoord, Get the position, rotation and scale of an object | GETCOORD - GetCoord, Get the position, rotation and scale of an object | ||
GETPOS - GetPos, Get the position of an object | GETPOS - GetPos, Get the position of an object | ||
OBJECTSLIST - ObjectList | OBJECTSLIST - ObjectList | ||
OBJECTACTIVATION - ObjectActivate | OBJECTACTIVATION - ObjectActivate | ||
DISPLAYFLAG - DisplayFlag | DISPLAYFLAG - DisplayFlag | ||
SAVEGAME - SaveGame, Save the player game | SAVEGAME - SaveGame, Save the player game | ||
GETSECTOR - GetSector | GETSECTOR - GetSector | ||
DISPLAYSECTORFROM - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2 | DISPLAYSECTORFROM - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2 | ||
SYNCHROLOOP - SynchroLoop, get or set synchro loop time (in ms) | SYNCHROLOOP - SynchroLoop, get or set synchro loop time (in ms) | ||
DUMPDEBUGINFO - DumpDebugInfo, Create informations files for the map | DUMPDEBUGINFO - DumpDebugInfo, Create informations files for the map | ||
CHEATCODEUSED 255 disables the cheater icon permanently for a given save | CHEATCODEUSED 255 disables the cheater icon permanently for a given save | ||
Revision as of 00:16, 13 July 2021
Retail console commands (some interesting stuff but a lot of the params aren't documented)
PLAY - QuitCommandMode, Same as CTRL+C
QUIT - QuitGame, Quit the game
CHEATCODEUSED - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255)
RELOADTEXTURES - ReloadTextures, reload textures [submap bitfield]
MEMORYINFO - MemoryInfo, Memory information (in file error.log)
VERSION - Version, Version of the game
DISPLAYINFO - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...)
DISPLAYCAMERAINFO - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...)
GETCOORD - GetCoord, Get the position, rotation and scale of an object
GETPOS - GetPos, Get the position of an object
OBJECTSLIST - ObjectList
OBJECTACTIVATION - ObjectActivate
DISPLAYFLAG - DisplayFlag
SAVEGAME - SaveGame, Save the player game
GETSECTOR - GetSector
DISPLAYSECTORFROM - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2
SYNCHROLOOP - SynchroLoop, get or set synchro loop time (in ms)
DUMPDEBUGINFO - DumpDebugInfo, Create informations files for the map
CHEATCODEUSED 255 disables the cheater icon permanently for a given save